
Zamora City: The Great Crossroads
Our story begins in the city of Zamora, at the great crossroads. This is an enormous city, the largest known in the Third Age, grown fat off merchants and the taxes paid on passing through its gates. This is second to last stop before Tamarang.
Gates of Zamora
A band of young adventurers has gathered in this city in preparation to depart on an expedition that promises fame and fortune. Each carryies an amulet of youth. These tokens are simple wooden or brass amulets, and contain a record of the deeds that each has accomplished so far. For instance, it "knows" the craft or profession of the wearer, as well as ordinary deeds.Our story begins in the city of Zamora, at the great crossroads. This is an enormous city, the largest known in the Third Age, grown fat off merchants and the taxes paid on passing through its gates. This is second to last stop before Tamarang.
Gates of ZamoraAt present, the player’s tokens appear completely blank on the outside, which is normal because these youth have not applied themselves to their full potential. What the true extent of that potential refers to is a mystery, but the older races who wear such amulets can feel something greater within them, and know they must be allowed to bloom.
Blank on the surface, until touched by the hand of the confessor to the head of the youth. An arcane gesture, and within moments the adventurer is suddenly aware of the true nature of the amulet, and a word that holds special meaning for their future. Thus completes the Ritual of Aging.
Other Background:
The characters come from the town of Tanimura, a large coastal town situated on the banks of the Drun River. It sits between three nations: the Wilds, the Old World, and the Laws brought down by the Eastern noble houses. Tanimura is home to a great number of diverse cultures. Travelers may be of almost any race, class or religion here. Free thinking and hard work have made this town one of the last bastions before the Old World and the lands from across the sea. New ideas are encouraged and feelings of hatred are discouraged. This is no hippy town, however. A strict order is enforced, yet fighting can be a problem, mostly because there is a lot to go around.
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